AI Insights · Timothy · April 2024
Top 5 Sandbox-like Games in New Zealand: Q1 2024 Performance
An overview of the performance of the top 5 sandbox-like games on a unified platform in New Zealand during Q1 2024, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2024, New Zealand saw notable performance from the top 5 sandbox-like games on a unified platform. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular applications.
Roblox experienced fluctuations in weekly revenue, starting strong at approximately $74.4K in early January and ending the quarter with around $70.5K. Weekly downloads varied, peaking at 7.9K in late January before settling around 6.4K by the end of March. Active users showed a decline from over 410K at the start to about 382K by the quarter's end.
Minecraft maintained steady weekly revenue, with a high of approximately $10.8K mid-January and a low of $7.6K in mid-March. Downloads showed a downward trend, starting at over 1.4K in early January and dropping to around 429 by the end of March. Active users remained relatively stable, fluctuating around 95K throughout the quarter.
IMVU: 3D Avatar Creator & Chat saw a decline in weekly revenue from $2.1K in early January to around $1.3K in mid-March, with a slight recovery to $1.7K by the end of the quarter. Downloads remained low and stable, averaging around 200 per week. Active users showed minor fluctuations, starting at 1.6K and ending at approximately 1.5K.
ZEPETO: Avatar, Connect & Live exhibited a slight increase in weekly revenue, peaking at $1.5K in mid-February before ending the quarter at around $865. Weekly downloads peaked at 610 in late January and declined to around 425 by the end of March. Active users saw a slight increase from 3.7K in early January to around 3.9K by the end of the quarter.
PK XD: Fun, friends & games had relatively stable weekly revenue, starting at $414 in early January and ending at $440 in late March. Weekly downloads showed variability, peaking at 522 in January and maintaining around 350 towards the end of the quarter. Active users increased from 2.7K in early January to approximately 2.8K by the end of March.
These insights into the performance of top sandbox-like games in New Zealand for Q1 2024 are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower's platform.